Accumulated expertise + synergy.
Samples of what the team members have accomplished in the past.
MarioKart VR.
Re-creating an authentic Mario Kart experience and going eye-to-eye with Bowser, Donkey Kong, Peach and all the rest while raising your arm and throwing bananas and shells. This was created for this years maker faire, and was a huge hit at the expo.
VR E.T. Experience.
Created for last years Maker Faire, the rig lets player experience the exact bicycle chase scene as in the movie. You're being chased and you have to pedal to save your extra terrestrial friends life.
Halo 4: King of the Hill On-location AR Gaming.
Three years before Pokemon Go, this gem was conceptualized and created as cross-promotional app for Mountain Dew, Doritos, 7-Eleven and the launch of Halo 4 on Xbox, by bring the Halo 4 experience into the real world with this location-based augmented reality game.
AR Light Saber Training.
An augmented reality experience, player putting on a rebel-inspired helmet, grabbing a light saber and do some training. This experience revolves around technology embedded into a light saber and headset integrated into a helmet that allows room-scale AR/VR functionality.